I'm pretty new here and I have little experience with Blender, and I'm still struggling to understand how nodes work.
However, I like Blender a lot and I'd like to ask for help to achieve the effect you see in the attached image. A colored edge with transparent mesh. This effect should be achieved no matter from which angle you look at the model.
I saw a post with an answer to something similar using an old version of Blender and I'd like to see if anybody has a different approach to it using the principled bsdf shader, since I know it combines some of the nodes this solution uses.
Here is the link to that same post: How to render a mesh transparent with a color on its edges only, with nodes?
Thanks a lot in advance for any help you can provide.
