I made an indoor room scene. This scene is rendered with EEVEE and all material used are Principled BSDF.
Yellow light makes the scene looks yellow, however, I use a Toon shader to make the character, and the character's light is used Separate RGB node.
So if I want to light the character for the main light, I use a red light for my character, the red will affect the scene.
I search on Youtube to find a way to separate the light, but it didn't work. I want to know why.
