My objects are not showing up in EEVEE renderings. They also aren't showing up in Viewport Shading: Rendered. You can see their outline and they show a checkerboard pattern as if they are transparent but also block whatever is behind them. Rendering works fine using CYCLES and Workbench so it seems it's an issue particular to EEVEE. Moreover, I don't know what I've done but it seems to affect all my files including ones that used to work fine that I have rendered successfully and new ones I just made with a few test objects. In Viewport Shading: Materials the objects are outlined in white or coloured dots. Is that a clue?
I've Googled the problem but can't find anything obviously useful, e.g.
- yes, I've tried to unhide everything using Alt+H
- yes, the camera is definitely pointing at the objects because I can see them in Viewport Shading: Solid and render them in Workbench.
- yes, I have tried changing the lights.
Have I stupidly hit some shortcut key which might affect the global preferences somehow?
Could it be an issue with the recent Windows update or available memory?
Many thanks
Blender Render using Workbench:
Blender Render using cycles:
Blender Render using EEVEE:
