I'm a bit stumped on this one. I have an object made of merged particles with a material that makes them look like dust.
Despite my best efforts, I can't get the particles to fade out. My best attempt is this one :
Here is my node setup (everything before the second MixShader is essential for the effect, the rest is my attempt at transparency.
Sorry I can't show more of my window, I'm working on something confidential... If you need a screen of anything here, I'll provide it.



