It looks like you have not unwrapped the face of the mesh, just tab into edit mode, press 'A', press 'U' and select the unwrap option. If your mesh`s texture is still messy in that case, follow any one of the three methods given below. In the end, I have given the steps of repeating your texture.
1. Cube projection

Tab into edit mode, select your face [do not select your body`s face, select the face of the object ;)], press 'U' and select 'cube projection'
2. Smart UV project

Tab into edit mode, select your face, press 'U' and select the 'Smart UV Project' then a pop-up menu will show up, press the ok button
3. Lightmap pack>follow active quads

Repeating the texture
You wanted to repeat the texture so just scale up the UV map of your face/mesh by pressing 'S' as @RyanCallowayArt said. Here`s a GIF to help you understand the process a little better.
