I'm trying to texture a model in the shading editor with the help of node groups. I have created a node group which will contain settings for roughness, specular, metallic and emission to the principled BSDF. I managed to give the node group a name, but I would also like to change the default names for color, fac, value and so on as displayed in the image to avoid confusion. How can I do this?
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When you have your group open, open the side panel and then select the Group tab and you will see a display like this:
To change a name, double click the name and type in the new name:
Marty Fouts
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