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I want to build a bus, and repeat the passenger seat object. Array does not work, because the required locations are not regular. I need the seats at specific places. How can i repeat the seat on several specific, defined locations?

Carsten
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  • thank you very much. is there somthing similar for Blender 2.79b? – Carsten Jul 15 '21 at 08:21
  • I'm very rusty on older versions but you should look into dupligroups which is pretty much the same thing with the older hierarchy system – Gorgious Jul 15 '21 at 08:28
  • you can use Instancing > Vertices or Faces on a subdivided edge or face loop, or even Particlesystem > Hair on vertices – moonboots Jul 15 '21 at 08:32

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You can use Instancing: Create a plane made of a series of faces, rearrange them the way you want (as you don't want a straight line), in the Properties panel > Object > Instancing, enable Faces, then parent your chair object to the plane:

enter image description here

If you want to make each object independent, select and CtrlA > Make Instances Real.

A pretty close solution would be to use ParticleSystem > Hair with your object as hair.

moonboots
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  • Thank you very much. ill do instancing on vertex, as instancing on face implements rotation for some reason. Instancing on Empty Objects would be better to handle though. – Carsten Jul 15 '21 at 10:19
  • yes Gorgious' solution is good too. Instancing on vertices won't take orientation into account, Instancing on faces will – moonboots Jul 15 '21 at 10:32