I've added "follow path" modifier to my armature and insterted keyframes so that the armature follows the path between 0-100 frames (the offset goes from 0.0 to 1.0).
Everything looks fine until I started tweaking walk animations. Because I need the offset of the follow path modifier to be 1.0 at a later frame it messes up my animations and the scale of my curve.
I've searched for 2 days straight and only found one single video about this very topic but the instructions a bit unclear for me. Right after the 1:25 mark. Video link
Is there a better and/or easier way to do this?