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On eevee engine, has anyone experienced the same? Render Viewport

It looks normal on Solid Viewport. This also happened in 2.82, but it was worse. Solid is basically transparent, while render is basically the same as current version, hence why i updated my blender.

Solid Viewport

My rig if anyone needs it : Ryzen 3 3200G, 16Gig RAM, RX 480 4GB. I swear it never runs anything else with a problem. Blender was working fine a few days ago too. Cycles works on render viewport, but material preview still bugged out.

reason
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  • rig if anyone needs it : Ryzen 3 3200G, 16Gig RAM, RX 480 4GB. I swear it never run anything else with a problem. Blender was working fine a few days ago too. – reason Jan 02 '21 at 20:56
  • please add any and all new information to the body of your question as an [edit]. This is not a forum with a continual running dialogue. – Timaroberts Jan 02 '21 at 21:03
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    GPUs from AMD have been having a lot of problems lately with the "upgraded" drivers, try downgrading the drivers to an older Read: version.https://blender.stackexchange.com/questions/204297/amd-gpu-material-in-material-preview-mode-and-rendered-mode-is-entirely-gra – susu Jan 02 '21 at 21:33
  • I see, that link really helps a lot! Enabling "High Quality Normals" fixed it. Maybe i'll downgrade my driver too if the problem persists. Thank you very much everyone! – reason Jan 03 '21 at 06:57

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