I have made a scene with many Rigid Body objects (1500 rectangular solids), which all operate correctly. However I now want to lengthen the animation period from the default 250 frames to a more reasonable range of around 2000. The issue I am having is the timeline continues like normal, but the Rigid Body animation hangs on the 250th frame. Is it possible fix this issue, and preferably be able to to change all of these objects at once?
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1No need unless you really want to. Duplicates aren't necessarily a bad thing, as they increase the chance that someone searching on google will find one of these posts. – gandalf3 Nov 25 '14 at 02:27
