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So I have an issue where when I change the viewport to Solid or Wireframe, nothing shows up apart from one small segment of my object as if its being cast towards by the camera. Below is a screenshot of my model in the workbench renderer where it is all rendering correctly, but when I switch it to solid view the second image is what I see.

enter image description here

To me it looks like the camera is projecting some kind of small ray that is only rendering the part of the model that is in that area but I have no idea how to fix it. Wireframe view has the same issue as you can see on the image below.

enter image description here

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    I would like to suggest to consider putting some question into the title instead of a clearly false statement. The viewport works correctly in solid and wireframe modes. You pressed alt+b and defined clipping region. Press alt+b again to remove it. – Martynas Žiemys Jul 07 '20 at 13:00

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