I'm pretty new to blender. I tried to find the answer to my problem without success... My viewport suddenly started to act weird. When I'm in object mode I didn't get the yellow diqplay to show what is the selected object. When I add a light, I can't see it in the display also. The light exist and I can tweak the values or rotate or scale but I have no icone to represent it in the viewport. When I'm in shading viewport My model is crop for no apparent reason. Same thing in the wireframe view. I tried to quit and relaunch but I got the same problem. Do you have any advice or solution with that?

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Reynald
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Make sure that Show Overlays is enabled and set the clipping values to a sensible range (or reduce the scale of the model). – Robert Gützkow Apr 04 '20 at 17:07
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Thanks for your answer but I already tried that and nothing changes. There was no such problem for a while and then it appears suddenly without any new manipulation from myself. – Reynald Apr 04 '20 at 17:17
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Then please add a full screenshot of your entire user interface. – Robert Gützkow Apr 04 '20 at 17:20
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I put it in the original post. – Reynald Apr 04 '20 at 17:24
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Welcome to Blender Stack Exchange!
It looks like you accidentally set a clipping region in the viewport. The shortcut for this is AltB. Press that again and you should see everything.
As for the outline around selected objects, they may reappear once the clipping region is removed. Otherwise, double check that Outline Selected is still enabled in the overlays menu at the top right of the viewport.
Brenticus
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OOOOk.... That was the thing... Thank you for your help. That was one of those little things you struggle with when you start to learn a new software... Have a nice day thought! – Reynald Apr 04 '20 at 17:44