I want that when I apply glass shader then transparency must display but it is not , when I applied glass shader then reflection of trees are dipplayed instead of transparency , why? please help me, I am using blender 2.8, this problem is in both cyclic and EVEE
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1https://www.youtube.com/watch?v=tj6MgfhqOr4 – FFeller Oct 02 '19 at 06:09