I want to make grass field with particle system but when i try that i get black shading where the grasses close to each other. If i set emission number to low (for example 25) there is no problem but when i up i get this result. What should i do?
Thank you very much.
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Onur
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Please show two screen captures and label them as successful/good and unsucessful/bad or something equivalent so we can easily understand what your problem is. – atomicbezierslinger Feb 17 '19 at 20:46
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is the grass a mesh or a plane that uses a transparent texture? Maybe related: transparent textured planes produce black artifacts – Feb 17 '19 at 22:44
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It is transparent plane but i fixed my problem by set to transparency to high number on render tab light path section. – Onur Feb 17 '19 at 23:09