Hi guys i m having problem with blender. In cycles render when i increase amount of sampling glass material getting black and its glass property disappearing can someone help for this problem thanks
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Add picture of your output – Yash Feb 12 '19 at 15:59
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increase transparency bounces: https://i.stack.imgur.com/WvPeA.png – Feb 12 '19 at 16:12
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4Possible duplicate of: Black artifacts when looking through many transparent objects? – Feb 12 '19 at 16:13
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In Cycles, go to your Render Settings > Light Paths > Transparency: Increase the Max from the default 8 until you can see through your glass planes. – Mark Jackson Feb 14 '19 at 14:24