4

I feel like an idiot for not being able to follow this tutorial, but it seems things have changed. https://youtu.be/Q9f-WVs3ghI?t=1013

I dont want to follow the tutorial exactly because the FlipNames has changed, it leaves the .001 extension.

If I select W>symmetrize parent bones stay on the left side, and only the children bones are copied(and parented to the left side).

enter image description here

Here's the file https://tinyurl.com/y99pl9dt

Lazarh
  • 87
  • 1
  • 2
  • 7

2 Answers2

12

You didn't put a .L at the end of ‘Bone.006’ and ‘Bone.007’ on the hand, and ‘Bone’ on the foot. So when you press W>Symmetrize it doesn’t make a copy of those bones, and the copied children on the right side are still connected to the parents on left side.

Laoise Earle
  • 136
  • 1
  • 3
  • I thought I just needed to name them differently, but it looks like Blender is literally looking for a ".L" (Or ".R" if you make a right-sided rig) at the end of the name of all selected bones for this to work. Thanks! – Artorias2718 Dec 27 '19 at 23:21
  • Ouaaaah !!!! I watched a tutorial but didn't expect the naming to have an influence. Thanks ! It works. – Elo Aug 06 '21 at 19:38
0

The error is to change the names the symmetry only works with the names that have a tag from the side. Example all the names with the tag .L will be mirror to .R

Duarte Farrajota Ramos
  • 59,425
  • 39
  • 130
  • 187