There is that mesh where we can see there are faces on the edges with zero area.
I guess there should be a function to remove faces with zero area or merge vertices/edge with distance threshold (like in Maya).
There is that mesh where we can see there are faces on the edges with zero area.
I guess there should be a function to remove faces with zero area or merge vertices/edge with distance threshold (like in Maya).
W> Remove Doubles is pretty well known – Duarte Farrajota Ramos Feb 11 '18 at 19:13