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So i'm making a game and so i'm just making all my 3d models for it and the boat that i making is for some reason see though in my game engine (unity 3D) and when like the inside of the model is see through but the outside seems to be good,so is their anyenter image description here way that can make the inside not see though i was hoping if anyone knew a way around this.

  • See https://blender.stackexchange.com/q/6651/599 – gandalf3 Feb 10 '18 at 22:41
  • @gandalf3 this makes it do the complete opposite i can see the inside but not the outside i need it to render both – RougexTitan Feb 10 '18 at 22:43
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    Yes, for that you'll want to give your mesh some thickness. Right now it's essentially a 2D surface (like infinitely thin paper or something), something that's quite impossible in the real world. See point two in my answer to that question – gandalf3 Feb 10 '18 at 22:46
  • @gandalf3 THANKS one last question can i make a comment a answer – RougexTitan Feb 10 '18 at 22:50
  • I'm not sure what you mean..? Do you want to accept a comment? If so, that isn't possible, and I can no longer add answers to this question now that I've marked it as a duplicate. I'm glad you got it sorted out though :) – gandalf3 Feb 10 '18 at 22:55
  • @gandalf3 ok but thanks for helping :) – RougexTitan Feb 10 '18 at 22:57

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