Let's see a simple c example to swap two numbers without using the third variable.
program 1:
#include<stdio.h>
#include<conio.h>
main()
{
int a=10, b=20;
clrscr();
printf("Before swap a=%d b=%d",a,b);
a=a+b;//a=30 (10+20)
b=a-b;//b=10 (30-20)
a=a-b;//a=20 (30-10)
printf("\nAfter swap a=%d b=%d",a,b);
getch();
}
Output:
Before swap a=10 b=20
After swap a=20 b=10
Program 2: Using * and /
Let's see another example to swap two numbers using * and /.
#include<stdio.h>
#include<conio.h>
main()
{
int a=10, b=20;
clrscr();
printf("Before swap a=%d b=%d",a,b);
a=a*b;//a=200 (10*20)
b=a/b;//b=10 (200/20)
a=a/b;//a=20 (200/10)
printf("\nAfter swap a=%d b=%d",a,b);
getch();
}
Output:
Before swap a=10 b=20
After swap a=20 b=10
Program 3: Making use of bitwise XOR operator:
The bitwise XOR operator can be used to swap two variables. The XOR of two numbers x and y returns a number which has all the bits as 1 wherever bits of x and y differ. For example, XOR of 10 (In Binary 1010) and 5 (In Binary 0101) is 1111 and XOR of 7 (0111) and 5 (0101) is (0010).
#include <stdio.h>
int main()
{
int x = 10, y = 5;
// Code to swap 'x' (1010) and 'y' (0101)
x = x ^ y; // x now becomes 15 (1111)
y = x ^ y; // y becomes 10 (1010)
x = x ^ y; // x becomes 5 (0101)
printf("After Swapping: x = %d, y = %d", x, y);
return 0;
Output:
After Swapping: x = 5, y = 10
Program 4:
No-one has suggested using std::swap, yet.
std::swap(a, b);
I don't use any temporary variables and depending on the type of a and b the implementation may have a specialization that doesn't either. The implementation should be written knowing whether a 'trick' is appropriate or not.
Problems with above methods:
1) The multiplication and division based approach doesn’ work if one of the numbers is 0 as the product becomes 0 irrespective of the other number.
2) Both Arithmetic solutions may cause arithmetic overflow. If x and y are too large, addition and multiplication may go out of integer range.
3) When we use pointers to a variable and make a function swap, all of the above methods fail when both pointers point to the same variable. Let’s take a look what will happen in this case if both are pointing to the same variable.
// Bitwise XOR based method
x = x ^ x; // x becomes 0
x = x ^ x; // x remains 0
x = x ^ x; // x remains 0
// Arithmetic based method
x = x + x; // x becomes 2x
x = x – x; // x becomes 0
x = x – x; // x remains 0
Let us see the following program.
#include <stdio.h>
void swap(int *xp, int *yp)
{
*xp = *xp ^ *yp;
*yp = *xp ^ *yp;
*xp = *xp ^ *yp;
}
int main()
{
int x = 10;
swap(&x, &x);
printf("After swap(&x, &x): x = %d", x);
return 0;
}
Output:
After swap(&x, &x): x = 0
Swapping a variable with itself may be needed in many standard algorithms. For example, see this implementation of QuickSort where we may swap a variable with itself. The above problem can be avoided by putting a condition before the swapping.
#include <stdio.h>
void swap(int *xp, int *yp)
{
if (xp == yp) // Check if the two addresses are same
return;
*xp = *xp + *yp;
*yp = *xp - *yp;
*xp = *xp - *yp;
}
int main()
{
int x = 10;
swap(&x, &x);
printf("After swap(&x, &x): x = %d", x);
return 0;
}
Output:
After swap(&x, &x): x = 10