After few additional adjustments made, I had re-submitted the app few days ago. Now it's live and optimized for iPhone 6 and iPhone 6 Plus!
Here are the steps I made:
- Added App icon (including Settings Icon and Spotlight Icon) & Launch images to
Images.xcassets in proper resolution and naming of the files (self-explanatory as they are) was done as following:
![enter image description here]()
![enter image description here]()
Additionally added Launch Screen file. Because Apple says it's important to add.
![enter image description here]()
Made sure that App icon, Launch Image and Launch file sources were properly selected at Project Targets -> General
![enter image description here]()
Adjusted all inner screens to fit with the iPhone 6 and iPhone 6 plus screens, of course!
Made sure that arm64 was included in Project Targets -> Build Settings. (Bye bye iOS 5 support!)
![enter image description here]()
Removed armv7 from Required device capabilities (a.k.a. UIRequiredDeviceCapabilities) in info.plist
![enter image description here]()
On iTunes Connect, added screenshots for 4.7 and 5.5 inches devices excluding the device status bar. [Screenshot Properties]