So I have devised a game system involving two D4 being rolled to determine movement on a chart. It works by tabulating the difference between the dice pips on each die, e.g., Die 1=rolls '1' vs Die 2=rolls '4' resulting in 4-1=3 movement. The point is to allow for '0' movement when doubles are rolled. But I also wanted to allow for a roll of '4' so I set a roll of double 4s to equal 4 movement, while all other doubles cancel, or zero movement. I have tried calculating this myself but I would appreciate some help to check my work and offer any corrections or suggestions. So....
- Five possible outcomes on two D4: 0,1,2,3,4
- The probabilities for each option are not equal: 4 is least likely at 1/16 (0.0625)
- 0 requires (1|1), (2|2) or (3|3), so that is 3x more likely than 1/16 so 1/16 + 1/16 + 1/16 = 3/16 (0.1875) correct? The rest I will do based on "differences" between the dice
- Difference of 1: (1|2), (2|1), (2|3), (3|2), (3|4) and (4|3). So would my probability for a "1" be 6/16 (0.375)?
- Difference of 2: (3|1), (4|2), (2|4) and (1|3). So 2 is 4/16 (0.25)?
- Difference of 3: (4|1), (1|4). So 3 is 2/16 (0.125)?
- Summary from highest probability to lowest: 1 (38%), 2 (25%), 0 (19%), 3 (13%), 4 (6%)
Did I get that right?
If so, then my last question concerns the mean value for everything? Definitely need some help here. The zeros are screwing with my brain here. I presume the mean value should be greater than 1 but less than 2.


