Don't try this at home
Most DM's have no reason to even consider trying to determine the force of a mage hand; such real world physics calculations are unnecessary and, given that D&D is not a physics simulator, quickly break down by generating contradictory results. Why can a hand lift 10 pounds at one speed, but 10.01 pounds at only 1/6th that speed? It is sufficient for the vast majority of use cases for the DM to ask themselves questions such as 'Would a hand that could carry 10 pounds be able to do this in my game'?
However, the OP has stated in comments that they have an 'ongoing project to try to model d&d magic with physics'. As an end unto itself then, they will need to consider the following:
The hand can carry 10 pounds.
The hand can’t attack, activate magic items, or carry more than 10 pounds.
Ten pounds here is a mass. It is the amount of object that the hand can hold aloft. We can get to this conclusion simply from grammar. One doesn't 'carry' a force, but rather a mass. Or, as the PHB section on Lifting and Carrying says,
Lifting and Carrying
Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry.
Carrying Capacity. Your carrying capacity is your Strength score multiplied by 15. This is the weight (in pounds) that you can carry, which is high enough that most characters don't usually have to worry about it.
After excusing the common colloquialism that by 'weight' the PHB means mass, we can see that your Strength score (a measure of the force you can generate or apply) determines the pounds (a measure of mass) that you can carry. The 'pounds you can carry' are clearly a mass, not a force. [Incidentally, we also see from this quote that a creature with a Strength of 1 can carry 15 pounds, which means that the 'Strength' or force of the mage hand must be less than 1]
We have answered the titular question of the OP from grammar and context alone, but the OP says they want this information because they are "trying to find the force that Mage Hand is capable of exerting," so let's see how far we can get with that.
The spell makes no mention of the fact that carrying weight slows it down. Thus, it is not exerting a constant force, but rather a variable force with a maximum capable of carrying ten pounds. Further, the spell makes no mention that lifting slows it down either. We know that the hand can hold or sustain a mass of ten pounds against the force of gravity. But it can do more than this; it can lift such a mass up. What's more, it can take a mass that it is sustaining in the air, and accelerate it upwards, hinting at an even more powerful force.
Traditionally, we can solve for the force exerted when lifting a mass upward with acceleration with the formula F = ma. We can specify this further as F = m (a + g), where F equals the force exerted, m is the mass of the object, a is the acceleration observed on the object, and g is the acceleration due to gravity.
Gravity? Yes, gravity is apparently the cause of acceleration towards the ground in 5e, as described in the section of the PHB on opportunity attacks (emphasis mine):
You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. For example, you don't provoke an opportunity attack if an explosion hurls you out of a foe's reach or if gravity causes you to fall past an enemy.
Note that while the acceleration due to gravity on Earth is usually rounded to a constant 32 feet per second squared, 5e rules (at least the optional falling rules from XGtE) assume that falling objects accelerate at 27.78 feet per second squared for the first six seconds, until they reach a speed of 83 feet / second (500 feet in six seconds), and after that fall at a constant speed.
As previously stated, the hand is not only capable of sustaining an object - it can accelerate the object upward.
You can use your action to control the hand...You can move the hand up to 30 feet each time you use it.
Assuming the hand starts your turn not moving, over the course of your turn (6 seconds) you can move it 30 feet. Using the 'distance traveled' formula, we can solve for an acceleration of 1.67 feet / second squared.
Adding these two accelerations (a + g) together, we get a total acceleration of 29.45 feet per second squared. Thus, the maximum force exerted by the hand can be calculated as:
F = 10 pounds (29.45 feet per second squared)
F = ~295 pound feet / second squared
F = ~41 Newtons
This is our estimation for the maximum force produced by the hand.