A sling normally does 1d4 bludgeoning damage on a hit (PH, p. 149).
However, the Magic Stone cantrip (EEPC, p. 20; XGtE, p. 160) imbues pebbles with magic, which can then also be hurled with a sling:
You touch one to three pebbles and imbue them with magic. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. If thrown, it has a range of 60 feet. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker's, to the attack roll. On a hit, the target takes bludgeoning damage equal to 1d6 + your spellcasting ability modifier. Hit or miss, the spell then ends on the stone.
What damage dice are rolled when a creature is hit by a magic stone hurled with a sling, and why?
For example: A druid named Agar has +3 to his spellcasting ability modifier, he carries a sling and has already cast magic stone on a few pebbles carried in his pocket. As a goblin approaches, Agar slings a magic stone toward it. Before the goblin can react, it is struck by the stone.
- Does the goblin take 1d6+3 bludgeoning damage?
- Or does the goblin take 1d4+1d6+3 bludgeoning damage?
I see two plausible interpretations:
- The magic stone spell's effect amplifies and thereby replaces the regular damage of the stone hurled by the sling.
- The sling is hurling the stone at high velocity causing regular damage, and the spell's effect causes additional damage on top of that.
Without a statement explicitly mentioning adding in normal sling damage, the guidance of General versus specific means we have to substitute in what the spell says. What not substituted is the ammunition trait of (30/120)
– RS Conley Jul 25 '19 at 19:54