Currently stuck in this game of Minesweeper. Can't seem to find any openings, so what would be the moves you would take and why?
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15I think, at this point, most people just take a guess and click a random block in the unexplored space – TrojanByAccident Jan 04 '17 at 23:30
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5Hmm, I'm also unable to find any reasonable move.. :S I would wait for another answer first. But if no one knows an answer, I would take a gamble with the red i, j, k, l. Only one of those four is a bomb, so you have a 75% chance to choose correctly. And welcome, btw. :) – Kevin Cruijssen Jan 04 '17 at 23:40
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1what happens if you click red q? – JMP Jan 05 '17 at 12:22
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@JonMarkPerry you get a red 10-Q ? :-) – Carl Witthoft Jan 05 '17 at 16:30
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11I'd click the black X in the top right corner. – Mazura Jan 06 '17 at 01:02
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How many mines were left at this point? – SQB Jan 06 '17 at 14:28
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@KevinCruijssen, red $i$ has a 50% chance of being a mine if you consider the $2$ directly above it. This sort of interacting probability is what makes this an interesting question. – Wildcard Jan 07 '17 at 00:51
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@CanadianLuke no, I was wrong. Removed the comment. – ypercubeᵀᴹ Jan 07 '17 at 00:58
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o is not mined, n and p are. Play enough games and you will know the patterns without thinking about it. Knowing that, q cannot be mined. EDIT: Talking about the red part on the left. – Johannes_B Jan 08 '17 at 14:55
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I would bet a few bucks that the black a is also mined. – Johannes_B Jan 08 '17 at 14:58
9 Answers
Red q cannot be a mine, because if it were, the 2 above red o can only be surrounded by one mine on red n.
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2+1. Maybe add a picture to your answer to make this even clearer? – Rand al'Thor Jan 05 '17 at 01:03
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@Kevin Agreed. That's a
1-2-xpattern (note: not to be confused with red 'x'), so the square adjacent toxmust be a mine. – Justin Time - Reinstate Monica Jan 05 '17 at 21:28 -
1@randal'thor : Clarity added without a picture: if Red Q were a mine, then the nearby 3 would indicate that both Red O and Red P are not mines. That would be required for the 3 to be only a 3 (and not a 4). However, if Red O and Red P are not mines, then there isn't enough space for the nearby 2 (above red O) to have enough mines to be a 2. Therefore, we run into a logic problem if Red Q was a mine; we can therefore conclude that Red Q is not a mine. Possibly see also: Tuan's answer. – TOOGAM Jan 07 '17 at 13:05
Red
nis a mine. The pattern, subtracting off known flags, is 2-2-1 (aboven-o-p) against a wall. The middle 2 must be next to 2 mines, but only one mine can be onoandp, so the second mine must ben.
Redqis not a mine. If it were, then the 3 above redpwould be satisfied, which leaves only one square for the 2 above redo.
Also, as Kevin Crussijen points out,i,j,k, andlcan have only one mine between them, so at worst, if nothing else comes up, guess there.
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In regards to the last part, out of those squares, one of them has a 50% chance of having a mine, while the others only have a 25% chance. – Justin Time - Reinstate Monica Jan 05 '17 at 16:58
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@JustinTime Without looking at the board again, are you sure of that? There are 4 squares, so you're giving a collective %125 chance of a mine (i.e. there must be more than one mine), but the answer says there's only one mine. – Kyle Strand Jan 05 '17 at 21:53
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2@KyleStrand That's on a per-square basis, not collectively. Since there's one set of four squares that share a single mine between them, each square in the set has a 1/4 chance of having that mine. However, one of those squares is also in a set of two squares that share a single mine between them, meaning it also a 1/2 chance of having a mine. In this case, the higher chance overrides the lower chance; ergo, each square in the set has a base chance of 25%, but one square in the set instead has a 50% chance due to also being in a different set. (Not a spoiler, 25% is 1/4 and 50% is 1/2.) – Justin Time - Reinstate Monica Jan 05 '17 at 23:40
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1@JustinTime I'm going to go ahead and say that that's not how probability works. One square has a 1/2 half chance; the other three clearly have 1/6 each. – Kyle Strand Jan 05 '17 at 23:45
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@KyleStrand It's entirely possible, I'm not a probability expert (and in all honesty, don't remember probability rules off the top of my head). I was just looking at each square in a void, to get a quick estimate. – Justin Time - Reinstate Monica Jan 05 '17 at 23:56
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10@KyleStrand neither of those are how it works. There are two scenarios- either those 5 squares account for 2 mines or one - the actual probability of which of those scenarios has occurred depends on how many bombs are remaining. In the extreme cases you could say it's probability 1 or 0 either way, in practice it is a complex calculation that depends on how many bombs remain unaccounted for, and probably has the effect of evening the probabilities out quite a lot. – Jeff Jan 06 '17 at 02:52
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@Jeff Per a previous comment, I wasn't actually looking at the board, I was just saying that if, as this answer says, there's exactly one mine in those four (not five?) squares, then the total probability certainly does not add up to more than 100%. The 1/6 statement is based on JustinTime's assertion that one square has an 50% chance and the others are equally probable. If the original statement that there is exactly one mine in those squares is correct, then no, it doesn't matter that we have other mines on the board that aren't accounted for. – Kyle Strand Jan 06 '17 at 04:18
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1@KyleStrand He's looking at both sets, together, due to the overlap. Between the 4-square set and the 2-square one, they compose a total of 5 squares. Out of these, there's either one mine (on the square where the sets intersect), or two mines (one in each set, on non-intersecting squares). Which, in all honesty, is something I didn't even think about. – Justin Time - Reinstate Monica Jan 06 '17 at 18:56
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@Jeff, what if you discount the total number of bombs and the rest of the board, and consider only those five squares (red h, i, j, k, l), with each possible arrangement of bombs considered equally likely? Which square would you click on? – Wildcard Jan 07 '17 at 00:56
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@Wildcard in the situation you describe (and taking into account the numbers) which I have to stress again is a poor approximation of the actual game, I, j, k and l all have 1/4 chance of containing a bomb, while h has a 3/4 chance (you can see this by enumerating all possible combinations- there are only 4, one of which has 1 bomb, three of which have two. – Jeff Jan 07 '17 at 02:05
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@Jeff, this reminds me of the probability puzzle (please provide link or name if you know them): "There are three cards, one with two green faces, one with two red faces, one with one green and one red face. They are each hidden under a rock. You uncover a single randomly chosen card. The visible face is red. What is the probability that the reverse side is also red?" – Wildcard Jan 07 '17 at 02:28
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While it should be obvious which color you are referring to, you don't specify a color for
i,j,k, andl. However, those being the best set from which to guess is probably wrong. If we assume a typical minesweeper config with 99 bombs in a 16x30 grid (# bombs remaining is unspecified by the OP), then we can estimate there is a 14.6% chance any square about which we have no information has a bomb. Thus, assuming already identified squares give no more/better information, should pick a no info square which will provide additional info about squares for which we already have some info. – Makyen Jan 07 '17 at 17:28 -
Numbers for the above: 55 found bombs; 30x16 grid = 480 total; unknown:30x6+27 = 207; (273 seen/identified = 55/273 = 20% bombs). Typical config: 99 bombs - 55 = Remaining: 44; Squares about which we have info: 50; No info squares: 157; Estimated minimum bombs in informed squares: 21 (only one valid config looked at, this should be more rigorously investigated). Bombs in unknown area: 23; Probability of a bomb in a square about which we have no other info: 23/157 = 14.6%. The above does not account for knowing red
norq, as the analysis should only be done after we have info from redq. – Makyen Jan 07 '17 at 17:42
Short answer:
Click the red q first.
Longer answer, no spoiler tags:
To be systematic about it, first we can update the numbers in squares that are adjacent to both blue squares and flags. By "update the numbers" I mean decrease the numbers by however many flags are adjacent to the square. So, for example, the square above the $\color{red}{A}$ decreases from $2$ to $1$ because it's already adjacent to $1$ flag. Doing this results in the following picture:
Now all the numbers we updated (they're all in black) tell us how many mines are in the adjacent blue squares. So we can deduce the following:
- Exactly one of $\color{red}{A}$ and $\color{red}{B}$ must be a mine.
- Exactly two of $\color{red}{A},\color{red}{B},\color{red}{C},\color{red}{d},\color{red}{e}$ must be mines.
And $\#1$ tells us that one of these mines must be $\color{red}{A}$ or $\color{red}{B}$. So we can conclude $\#3$ below. - Exactly one of $\color{red}{C},\color{red}{d},\color{red}{e}$ must be a mine.
- Exactly one of $\color{red}{e}$ and $\color{red}{f}$ must be a mine.
- Exactly one of $\color{red}{f}$ and $\color{red}{g}$ must be a mine.
- Exactly two of $\color{red}{f},\color{red}{g},\color{red}{h},\color{red}{i}$ must be mines.
- Exactly one of $\color{red}{h}$ and $\color{red}{i}$ must be a mine.
(We can deduce this from the previous two or we can get this directly from the game board.) - Exactly one of $\color{red}{i}, \color{red}{j}, \color{red}{k}, \color{red}{l}$ must be a mine.
- Exactly two of $\color{red}{m}, \color{red}{n},\color{red}{o}$ must be mines.
- Exactly two of $\color{red}{n}, \color{red}{o},\color{red}{p}$ must be mines.
- Exactly one of $\color{red}{o}, \color{red}{p}, \color{red}{q}$ must be a mine.
Since $11$ says we can't have a mine at both $\color{red}{o}$ and $\color{red}{p}$, then from $10$ we can deduce that $\color{red}{n}$ is definitely a mine. Therefore either $\color{red}{o}$ or $\color{red}{p}$ (but not both) is definitely a mine, which, combined with $\#11$ (again), tells us $\color{red}{q}$ is definitely not a mine. So let's update our board. I'll use a solid yellow square to indicate safety:
Now we can continue our list, but let's update some of the items first:
- Exactly one of $\color{red}{m}$ and $\color{red}{o}$ must be a mine.
- Exactly one of $\color{red}{o}$ and $\color{red}{p}$ must be a mine.
- Exactly one of $\color{red}{s}$ and $\color{red}{t}$ must be a mine.
- Exactly one of $\color{red}{t}$ and $\color{red}{x}$ must be a mine.
- Exactly two of $\color{red}{t},\color{red}{u},\color{red}{v},\color{red}{w},\color{red}{x}$ must be mines.
- Exactly one of $\color{red}{u},\color{red}{v},\color{red}{w}$ must be a mine. This is deduced from $\#15$ and $\#16$.
- Exactly one of $\color{red}{x},\color{red}{y},\color{red}{z}$ must be a mine.
- Exactly one of $\color{red}{y},\color{red}{z}, a$ must be a mine.
- Exactly one of $\color{red}{z}, a, b$ must be a mine.
- Exactly one of $a,b,c$ must be a mine.
- Exactly two of $b,c,d,e$ must be mines.
- At least one of $d$ and $e$ must be a mine. This follows from $\#21$ and $\#22$ together (since we can't have a mine at both $b$ and $c$ but we may have a mine at neither).
- Exactly one of $e$ and $f$ must be a mine.
- Exactly one of $f$ and $n$ must be a mine.
- Exactly two of $n,m,o$ must be mines.
- Exactly one of $o$ and $p$ must be a mine.
- Exactly one of $p,q,r$ must be a mine.
- Exactly two of $q,r,s,t,u$ must be mines.
- Exactly one of $t$ and $u$ must be a mine.
- Exactly one of $q,r,s$ must be a mine. This follows from $\#29$ and $\#30$ together.
At this point we can't make any other immediate solid conclusions (unless I missed something). What I would do next is update the board in this same manner using the number you get from clicking on $\color{red}{q}$. See if anything falls out of that. If not, then make some guesses using the list above and see if any contradictions fall out of it, thus allowing you to rule out other possibilities.
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7Damn, this is a good answer. How much time did you spend on this? – Rand al'Thor Jan 05 '17 at 15:58
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2@randal'thor thanks. Hard to say since I was working on it in spurts while simultaneously doing a bunch of other stuff. If I was working on just this and nothing else then maybe 30-40 minutes? TBH the most tedious part was using MS Paint. – Jan 05 '17 at 16:00
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This process, which you call "update the numbers", is basically what I do in my head. Going step-by-step and showing the process with screenshots is excellent training. Excellent. (Although, it would have been easier if the added numbers (all 1's and 2's) overlaid overlaying the existing numbers only partially, so the actually-shown numbers would still be at least partially visible. Perhaps show the new numbers in little squares with a yellow background. Or maybe just use dots.) – TOOGAM Jan 07 '17 at 13:33
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@TOOGAM thanks. I dunno if that would've worked so well in practice since each square would be very cramped and most of that frontier along the blue squares would be a cluster. – Jan 07 '17 at 14:01
This answer, although it does address the question itself, is more of an interesting observation coming from analysing the situation by expressing the system in terms of simple linear equations (eg/ using capitals for the reds, you might say A+B=1 to say that exactly one of A and B can be a mine, or F+G+H+I=2 because there must be exactly two mines amongst those four). I don't think it's reasonable to create these sorts of equations for every step.
When you ask something like Maxima to solve it, you get a lot of equations that don't help much... but you also get, for example (substituting away the arbitrary introduced variables), N=Q+1. This can only be satisfied in one way if all variables can be only 0 or 1 - namely, N=1 and Q=0. So there's a mine at red N and no mine at red Q.
Similarly, you get (using lower-caps for black) o=1+q+r, which can only be satisfied if o=1, and q=r=0. So there's a mine at black Re-checking has shown it is o=q+r, which isn't as helpful. Substituting the above result doesn't determine any further values with any confidence, unfortunately (in contradiction with a previous version of this answer).o and no mine at black q and black r.
Some interesting other observations that can be made from this analysis...
At least one of black d and black e must be a mine, and if both of them are, then so are black a and red S and X (if only one is, then black a, red S and X are not mines).
Once you eliminate duplicates and the two certain values, there are 26 equations in 44 unknowns.
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You say that, for black,
o=1+q+rbut lets assume there is no mine atothen there are mines atp,s,m,nandeand no mines ato,q,randf. I've not seen any contradiction that would prevent such an arrangement - have I missed something? – MT0 Jan 05 '17 at 15:15 -
@Kruga - true. I'm re-doing the analysis, because I may have made a typo when typing the equations in. Expect an update soon. (looks like it should have said o=q+r) – Glen O Jan 06 '17 at 05:31
Same answer as greenturtle3141 except with longer explanation.
Answer
q
Explanation
Among n/o/p, there are two bombs. The two bombs can't be on both o and p because then the 3 above p would have four bombs adjacent. The two bombs can't be on neither o and p because then the 2 above o could not have two bombs. Therefore one of o/p has a bomb and the other doesn't. This means that we have accounted for all three bombs below the 3 above p. Therefore q is safe.
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i would click on 'q'.
the 2 above the 'o' implies that two mine are between 'n', 'o', 'p'.
the 3 adjacent to it, means there is a mine on 'n', and another between 'o' and 'p'.
the 3 above 'p' has already two adjacent mines.
so, in conclusion, there should be no mine on 'q'.
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Same answer as greenturtle3141, except with a picture.
Red q cannot be a mine, because if it were, 3 above p would be "full". Hence, red o or red p (next to the left of red q) cannot be a mine. However, 2 above red o would have only one mine, red n.
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Note: Through this answer, red 'X' squares will be referred to as rX, and black 'X' squares as bX. For example, red 'A' is rA, and black 'A' is bA.
So far, there is one known mine:
rN: Starting from rP to the right, we have a
1-2-xpattern: There is one mine shared between rO and rP (it must be shared, because of the 2), which means that the other mine touching the 2 has to be rN.
There's also one known safe spot:
rQ: Thanks to rO and rP, we also have a
1-1-xpattern: There's one mine shared between those two, which means there can't be a mine touching rQ (because the 3 adjacent to rP reduces to a 1, thanks to having two exposed mines touching it).
If these don't allow further logic, then there are three optimal squares for guessing, which each have a 1/4 chance of being a mine.
rJ, rK, rL: Out of those three and rI, there can be only one mine, thanks to the 3 (reduced to 1). HOWEVER, because of the 2 (reduced to 1) adjacent to rI, there must be a mine shared between rH and rI, leaving rI with a 1/2 chance and the other three with 1/4.
Considering everything we know so far, we can calculate the probability of each unknown square being a mine, and group them together with related squares:
[Fractions are unreduced, with the number of mines in a set over the number of squares.]
rA: 1/2, shared between rA and rB: The 2 adjacent to rA reduces to 1.
rB: 1/2, shared between rA and rB: The 2 adjacent to rA reduces to 1.rC: 1/3, shared between rC, rD, rE (rE is 1/2): The 3 reduces to a 2, where one mine is in rA/rB, and thus the other one must be shared between these squares.
rD: 1/3, shared between rC, rD, rE (rE is 1/2): The 3 reduces to a 2, where one mine is in rA/rB, and thus the other one must be shared between these squares.rE: 1/2, shared between rE and rF (overrides rC/rD/rE): Both the 4 and the 2 reduce to 1, which gives a higher probability than rC/rD/rE. If this square has a mine, rG must also be mined.
rF: 1/2, shared between rE and rF: Both the 4 and the 2 reduce to 1. Similarly, 1/2, shared between rF and rG: The 3 reduces to a 1.
rG: 1/2, shared between rF and rG: The 3 reduces to a 1. If this square has a mine, rE must also be mined.rH: 1/2, shared between rH and rI: The 2 adjacent to rI reduces to a 1.
rI: 1/2, shared between rH and rI (overrides rI/rJ/rK/rL): The 2 adjacent to rI reduces to a 1.rJ: 1/4, shared between rI, rJ, rK, and rL (rI is 1/2): The 3 reduces to a 1.
rK: 1/4, shared between rI, rJ, rK, and rL (rI is 1/2): The 3 reduces to a 1.
rL: 1/4, shared between rI, rJ, rK, and rL (rI is 1/2): The 3 reduces to a 1.rM: 1/2, shared between rM and rO: Considering rN, the 3 reduces to a 1. If this square is mined, rP must also be mined.
rO: 1/2, shared between rM and rO: Considering rN, the 3 reduces to a 1. Similarly, 1/2, shared between rO and rP: Considering rN, the 2 reduces to a 1.
rP: 1/2, shared between rO and rP: Considering rN, the 2 reduces to a 1. If this square is mined, rM must also be mined.rR: UNKNOWN. Depends on rQ.
rS: 1/2, shared between rS and rT: The 3 and the 2 both reduce to 1.
rT: 1/2, shared between rS and rT: The 3 and the 2 both reduce to 1. Similarly, 1/2, shared between rT and rX: The 3 touching 2 exposed mines reduces to 1.
rX: 1/2, shared between rT and rX (overrides rX/rY/rZ): The 3 touching 2 exposed mines reduces to 1.rU: 1/3, shared between rU, rV, and rW: Considering rT/rX, the 3 jutting out reduces to 1.
rV: 1/3, shared between rU, rV, and rW: Considering rT/rX, the 3 jutting out reduces to 1.
rW: 1/3, shared between rU, rV, and rW: Considering rT/rX, the 3 jutting out reduces to 1.rY: 1/3, shared between rX, rY, and rZ (rX is 1/2): The 3 reduces to a 1. Similarly, 1/3, shared between rY, rZ, and bA: The 2 reduces to a 1.
rZ: 1/3, shared between rX, rY, and rZ (rX is 1/2): The 3 reduces to a 1. Similarly, 1/3, shared between rY, rZ, and bA: The 2 reduces to a 1. Similarly, 1/3, shared between rZ, bA, and bB (bB is 2/4), due to the 1.
bA: 1/3, shared between rY, rZ, and bA: The 2 reduces to a 1. Similarly, 1/3, shared between rZ, bA, and bB (bB is 2/4), due to the 1.
[Note: If bA is safe, then rX is safe, rT is mined, and rS is safe.]bB: 2/4, shared between bB, bC, bD, and bE (overrides rZ/bA/bB; bD and bE are 4/6): The 3 reduces to a 2.
bC: 2/4, shared between bB, bC, bD, and bE (bD and bE are 4/6): The 3 reduces to a 2.
[Note: If bA is safe, then 2/4 set bB/bC/bD/bE breaks into 1/2 sets bB/bC and bD/bE.]bD: 4/6, shared between bD, bE, bF, bG, bH, and bI (overrides bB/bC/bD/bE): Can't reduce the 4.
bE: 4/6, shared between bD, bE, bF, bG, bH, and bI (overrides bB/bC/bD/bE): Can't reduce the 4.
bF: 4/6, shared between bD, bE, bF, bG, bH, and bI: Can't reduce the 4.
bG: 4/6, shared between bD, bE, bF, bG, bH, and bI: Can't reduce the 4.
bH: 4/6, shared between bD, bE, bF, bG, bH, and bI: Can't reduce the 4.
bI: 4/6, shared between bD, bE, bF, bG, bH, and bI: Can't reduce the 4. Similarly, 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4.
[Note: bE/bF is also 1/2. bF/bN is also 1/2 (2 reduces to 1). bF/bH/bI/bJ/bN is also 3/5.]bJ: 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4.
bK: 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4.
bL: 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4.
bM: 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4. Similarly, 2/3, shared between bM, bN, and bO: The 3 reduces to a 2.
bN: 4/6, shared between bI, bJ, bK, bL, bM, and bN: Can't reduce the 4. Similarly, 2/3, shared between bM, bN, and bO: The 3 reduces to a 2.
bO: 2/3, shared between bM, bN, and bO: The 3 reduces to a 2.
[Note: bF/bN is also 1/2 (2 reduces to 1). bF/bH/bI/bJ/bN is also 3/5.bP: 1/2, shared between bO and bP (bO is 2/3 & 4/6): Both the 2 and the 3 reduce to 1s.
bQ: 1/3, shared between bP, bQ, and bR (bP is 1/2): The upper 2 reduces to a 1. Similarly, 1/3, shared between bQ, bR, and bS: Considering bT/bU, the lower 2 reduces to a 1.
bR: 1/3, shared between bP, bQ, and bR (bP is 1/2): The upper 2 reduces to a 1. Similarly, 1/3, shared between bQ, bR, and bS: Considering bT/bU, the lower 2 reduces to a 1.
bS: 1/3, shared between bQ, bR, and bS: Considering bT/bU, the lower 2 reduces to a 1.bT: 1/2, shared between bT and bU, due to the 1.
bU: 1/2, shared between bT and bU, due to the 1.
Not sure if any other answers analysed the probabilities for each square. Looked at the question, did some checks, took a look at a couple answers, noticed that they only looked at one or two squares, and decided to make a more complete one.
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Nice answer, but re: your last sentence, you must not've looked at mine since I definitely looked at more than only one or two squares. :P $\qquad$ – Jan 05 '17 at 21:22
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@tilper Nope. xD Only looked at the two I commented on, noticed that one of them didn't get the probabilities quite right, and then decided to figure out the probability for each square. Nice answer, though, it more-or-less rendered mine redundant before the fact. xD – Justin Time - Reinstate Monica Jan 05 '17 at 21:28
Your mistake was not clicking 5 random squares in 4 quadrants and somewhere in the center. If you can hit all 5 and pass, you're much more likely to make a strong final run of it. If in doubt, manually write up the squares and perform math calculations for each square and determine the least probable fail square. If you're a minesweeper pro, you do that in your head on the go with each and every click. You don't use the question mark clicker or you'd make a better run of it. Red I,J,K, & L are obviously the next clicks. 1 in 4 seems to be your best odds at the moment. The 3/2/3 under Red NOP might have a solution but you may need to grid that out. Cheers.
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1I've heard that starting in the corners is better to maximize the chance of not losing to random chance. – greenturtle3141 Jan 05 '17 at 04:39
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1@greenturtle3141: Some people play to maximize winning percentage, while others play to achieve the fastest win without regard for how many times they get blown up along the way. If one makes five clicks in two seconds and has a 90% chance of getting blown up, but will likely have learned information that would have taken a minute to work out by hand, then even if it takes another two seconds to restart the game after each kaboom one, repeatedly restarting and trying five quick clicks will likely yield one a good (unexploded) position faster than it could have been achieved by careful play. – supercat Jan 05 '17 at 19:05
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2I always click the 4 corners first. I hate getting all the way to the end where my final move is a 50/50 guess. What a waste of the previous n > 0 minutes. – John Jan 05 '17 at 19:25
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11 in 4 is not your best odds at the moment. Assuming a standard minesweeper game with 99 bombs, the squares about which you have no information have an estimated 14.6% chance to be a bomb, which is significantly better than 1 in 4 (25%). The best choice, assuming the squares already identified in other answers did not provide more/better information, would be a square about which we know nothing, but which would provide additional information about squares for which we already have some information. – Makyen Jan 07 '17 at 17:21



