Dayspring
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Dayspring
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| ??? 60px | HP | ATK |
|---|---|---|
| Level 1 | ?? | ?? |
| Obtain | ||
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| ID | |
|---|---|
| JP Name | |
| Release Date | ? |
| A katana forged to equal the immense burden of its wielder. Whether the blade gleams with the hope of dawn or shimmers with the despair of endless night is open to interpretation. |
| Charge Attack | ||
|---|---|---|
| Morning Gleam | Massive Water damage to a foe. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain . |
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| Weapon Skills | ||
|---|---|---|
| Hoarfrost's Enmity | Big boost to water allies' ATK based on how low HP is | |
| Water's Verity | Small boost to water allies' critical hit rate | |
| ▼ 120 | Upgraded at level 120 to: | Upgraded at level 120 to: |
| Tsunami's Verity | Medium boost to water allies' critical hit rate | |
| Sword Master Skills | ||||
|---|---|---|---|---|
| Effect | Cooldown | Duration | Cost | |
| Awaken | All allies gain Duration: 3 turns. |
10TAs Sword Master / 8TAs Glorybringer | 3T | - |
| Resonance | Gain Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. |
5T | 3T | |
| Attack | ~35% Bonus Water DMG effect. | - | - | |
| Defend | Chance of Armored effect.Verification needed. | - | - | - |
| Base Reduction Materials | |
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| This weapon should not be reduced or used as fodder. | |
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