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1500 questions
14
votes
3 answers

How to create a fire/light effect in a spaceship engine

I was wondering how I could create this effect in blender for an animation: How can I make this bloom effect?
PopJin
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14
votes
7 answers

Is there a quick way to copy the Object Name to the Mesh Data Name?

I like to keep my scenes clean. Much of my Blender life is spent naming an object, copying the name and pasting the same object name into the mesh data name. Is there a quick way of doing this (or an add-on out there) where I can name a single-user…
Bryson Jack
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14
votes
5 answers

How to bake to vertex colors in blender cycles?

The long way I do this is: have cycles render selected setup the materials of a mesh create it's UV coordinates create a new image and assign it to the mesh bake change from cycles to blender render if in cycles you were using nodes for…
porente
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14
votes
2 answers

is it possible to distort a voronoi texture like the wave textures distortion slider?

I want to distort a voronoi texture in a similar way to how the wave texture's distortion feature does, but there isn't any kind of built in slider for this like there is with the wave texture. Is it possible to distort voronoi in a similar…
ideorium
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14
votes
4 answers

What version of OpenGL does Blender use?

I know that Blender makes extremely heavy use of OpenGL. What version of OpenGL does Blender use, and how difficult would it be to port it over to OpenGL ES?
fouric
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14
votes
1 answer

Is it possible to apply a bezier curve along a mesh?

Is it possible to apply a bezier curve, along the surface of a mesh?
onedayitwillmake
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14
votes
2 answers

Why is this environment texture image showing only a solid color in the 3D view, using Cycles?

I'm having a problem rendering the environment map. I downloaded a sample project that has the same settings as my project but it renders without a problem. I tried using both a .hdr and .png image. Attached are screenshots with node settings. First…
Randall Ridley
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14
votes
1 answer

How to change the camera from Landscape to Portrait

I need a way to render a picture that is longer heighth-wise than width-wise. Changing the scale of the camera does nothing. I've been told to look in the scene focus settings, and I didn't see anything. Is there a way to change the shape of the…
BookWyrm17
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14
votes
4 answers

Modelling a spiral around a sphere

I'm trying to figure out the best way to model the sphere-spiral here: Is it possible to make this shape directly? Or do you have to make it as a cylinder and wrap it to a sphere?
ajwood
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14
votes
4 answers

Set origin to bottom center of multiple objects

I have a lot of 3D objects of various sizes, shapes in blender 2.76b and I would like to set the origin to the bottom center of the objects bounds. I cannot select the bottom edge and snap to cursor etc as each shapes edges are in different X/Y…
MrDave
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14
votes
2 answers

Adding a 'distortion effect' to a model

I'm trying to add a 'distorted' effect to a model. Are there any tools that can make this a more easy process? Pictures with the effect I'm going for below.
AXLC
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14
votes
1 answer

Render semi-transparent volume with cycles

I want to render an image of a fire in cycles, but as a png with a transparent background. Without a transparent background, the output image looks like this: But as soon as I tick the "Transparent" checkbox under Render->Film, all the…
Isa
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14
votes
1 answer

Shoulder deformations

I'm trying to work out this shoulder deformation. I can't figure it out. Is there anything wrong in my armature? Should i add bones and keep more control of my mesh or use shape keys? Here is my file blend.
Fuboski
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14
votes
2 answers

Cycles Gradient Texture node: Why "Linear" is not linear on a "default" plane?

I want to render a plane with a linear gradient texture that can be rotated as needed. I've set up a basic working node network as shown: I can rotate the gradient using the Mapping Node - > Texture -> Rotation.Z coordinate, however the rendered…
Ash
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14
votes
2 answers

What would be the easiest way to UV map a complex object?

I'm attempting to make a texture for a model i've been working on, so i've been trying to get a decent UV map, However whenever I do it usually ends up either very distorted or a lot of unrecognizable pieces or several different UV maps. What are…
user15259
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