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1500 questions
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What is the difference between 'Save as' and 'Save copy'?

When I want to save a copy of my blend file, I know two options: File > Save as File > Save copy What is the difference of the two? And after I press them I see the same result, except difference of 'Save Copy' being checked: When I point my…
Faceb Faceb
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Is there some way to increase the thickness of the outline around selected objects?

I'm visually handicapped, and am finding it very difficult sometimes to see which object, of many, in a scene is the "selected" one as The line/halo surrounding it is very thin. Is there a setting in the preferences that controls this, or perhaps a…
user1347
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How to import an FBX file into Blender

I am trying to import an FBX file from Unity into Blender. Does anybody know how to do that?
Jerry
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15
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2 answers

Select touching/joined vertices/edges/faces

Is there any way to select touching/joined vertices/edges/faces in edit mode?
Petah
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15
votes
2 answers

Can Blender make a timelapse video?

I was wondering if there is a script or addon that allows me to make timelapse videos of my blender projects? For example, is it possible to add a camera to the scene which takes a quick image of the scene from that point of view every couple of…
Jip Aversteeg
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2 answers

Ink on Porous Paper or Water Bleed Effect

I have seen some rather incredible results out there using smoke and dynamic paint, and as such, I am curious if anyone can come up with a clever simulation of ink onto paper, or, closely, ink into water. Brief Should create the look and effect of…
troy_s
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15
votes
1 answer

How can I simplify or resample a Bezier curve?

When I use the Grease Pencil to draw out quick curves in the 3D Viewport, and then convert the pencil to a Bezier curve, the result is always consisting of very dense geometry and handles which are not aligned very well: too many control…
aliasguru
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15
votes
2 answers

Why do even samples give less noise than odd samples?

I noticed that with some shaders, every other sample seems have less noise than the sample before and after it. The shaders I noticed this with: SSS rough Diffuse Toon Translucent Velvet For example, using the SSS shader: Sample 1: Sample…
gandalf3
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15
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3 answers

Correct vector input to map texture light in Cycles

What is the correct vector input for a texture connected to a Cycles lamp so that I can make a projector-like textured light? I am trying to make an projector-like effect with a textured light in Cycles, currently trying it out with a Spot type of…
Duarte Farrajota Ramos
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Where does light come from in a Cycles scene without lamps?

Using the Blender Render, if you have no lamps, the objects are black. With Cycles Render, even without any lamps, there is a small amount of light. Here is a render of the same yellow monkey without any lamps present using the two render…
Garrett
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votes
1 answer

How to tile textures in Cycles?

I just recently got into the nodes system, my knowledge on the subject is limited. I can't seem to find out how to tile textures using my current node setup, because it doesn't tile the them on its own. I know that I could be using a Vector Mapping…
Gh0stRunner
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15
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2 answers

PyNodes, the bare basics

I know it's a very new thing (post 2.4 era anyways) but there seems to be very little documentation and examples for PyNodes in general, and the little there is doesn't seem to work in latest SVN (currently r57165). My idea is to make a Cycles…
Greg Zaal
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15
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1 answer

How do I decimate part of a mesh?

I wish to decimate only a selected portion of my mesh. The decimate modifier http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Generate/Decimate doesn't work in edit mode. And if I switch to object mode, it works but it decimates the…
P i
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3 answers

How can I model Gothic style windows?

I'm trying to model some Gothic type architecture for a game. I'm more of a organic guy, so I have no idea how to go about modelling these shapes(reference image included). I'm more interested in 1,2,4 and 5. For now I'm just messing around with…
Amol Borkar
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15
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3 answers

In UV map can't move shared vertices independently

After I unwrap my model, whether or not I set seams. I can't move each vertex independently on the UV map. I was able to on the first model, but now when I open that model, this no longer then case. It seems to be that when I select a vertex, it…
Kamurai
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